IM-3 Nova-C Lunar Lander

IM‑3 Nova‑C Lunar Lander (Intuitive Machines / NASA CLPS CP‑11)

Modeled and optimized the Nova‑C IM‑3 lunar lander for real-time and cinematic applications, converting dense CAD data into clean, low-poly quad-based assets.

Applied PBR textures using Substance Painter and UDIM workflows for high-fidelity detail across large surface areas.

Delivered still renders using Marmoset Toolbag and produced real-time animation sequences in Unreal Engine 5.

Collaborated with engineering and mission teams to ensure visual accuracy and alignment with NASA payload configurations and delivery objectives.

Nova-C Drifting in space (UE5)

Nova-C Drifting in space (UE5)

IM-3 Nova-C Trio (Marmoset)

IM-3 Nova-C Trio (Marmoset)

IM-3 Nova-C Trio Lighting only (Marmoset)

IM-3 Nova-C Trio Lighting only (Marmoset)

IM-3 Nova-C Trio Wireframe (Marmoset)

IM-3 Nova-C Trio Wireframe (Marmoset)

IM-3 Nova-C after TCM burn (UE5)

IM-3 Nova-C after TCM burn (UE5)

Close up of nav pod (Marmoset)

Close up of nav pod (Marmoset)

Nav pod lighting only (Marmoset)

Nav pod lighting only (Marmoset)

Nav pod wireframe (Marmoset)

Nav pod wireframe (Marmoset)

IM-3 Nova-C in LLO (UE5)

IM-3 Nova-C in LLO (UE5)

IM-3 Nova-C in LLO (UE5)

IM-3 Nova-C in LLO (UE5)