Micro-Nova "Hopper"

Micro-Nova "Hopper" Lander
Created the full 3D model of the Micro-Nova Hopper, optimizing high-density CAD files into a clean, game-ready low-poly mesh. Textured using Substance Painter with PBR and UDIM workflows, then rendered in Marmoset Toolbag for stills and Unreal Engine 5 for real-time animation sequences. Responsible for modeling, UVs, baking, texturing, lighting, and rendering. Design and Property of Intuitive Machines as this was created during my employment at Intuitive Machines LLC

Micro-Nova "Hopper" deploying of Nova-C Lunar Lander (UE5)

Micro-Nova "Hopper" deploying of Nova-C Lunar Lander (UE5)

Trio-Full Renders

Trio-Full Renders

Lighting Only

Lighting Only

Wireframe

Wireframe

Hopper in-flight to the crater UE5

Hopper in-flight to the crater UE5

Engineer Reacts to Hopper Animation

Micro-Nova "Hopper" Viewer

In-Flight UE5

In-Flight UE5

In-Flight UE5 Lighting Only

In-Flight UE5 Lighting Only